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PlaneState

Struct PlaneState 

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pub struct PlaneState {
    pub plane_id: u32,
    pub crtc_id: u32,
    pub fb_id: u32,
    pub width: u32,
    pub height: u32,
    pub pointer_x: i32,
    pub pointer_y: i32,
    pub hotspot: Option<(u32, u32)>,
    pub rotation: Rotation,
    pub rotation_mask: u64,
}
Expand description

The state a cursor plane is put into for one frame.

Distinct from crate::sprite::Placement, which says where the sprite landed inside the buffer. This says where the buffer lands on the screen.

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§plane_id: u32

The plane being written.

§crtc_id: u32

The CRTC it feeds.

§fb_id: u32

The framebuffer to scan out.

§width: u32

Buffer dimensions. Source and destination match: a cursor plane is not asked to scale.

§height: u32§pointer_x: i32

Where the pointer is on the CRTC.

§pointer_y: i32§hotspot: Option<(u32, u32)>

The hotspot in buffer coordinates, from compose.

None before a cursor has been drawn, which is a real state: the buffer exists so the size can be probed, but nothing is in it yet.

§rotation: Rotation

How the sprite is turned.

§rotation_mask: u64

The rotations the plane can do in hardware, as a DRM_MODE_ROTATE_* mask. Zero when it has no rotation property.

Supplied rather than read back from the property, because rotation is a bitmask and a property store reports ranges. Guessing here would make every rotation look supported and turn the sprite twice: once in software, once by the hardware.

Trait Implementations§

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impl Clone for PlaneState

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for PlaneState

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impl Debug for PlaneState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

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fn clone_into(&self, target: &mut T)

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impl<T, U> TryFrom<U> for T
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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.