pub struct FeatureFlags {Show 21 fields
pub content_plan: bool,
pub boons: bool,
pub shrines: bool,
pub containers: bool,
pub encumbrance: bool,
pub pvp: bool,
pub dynasties: bool,
pub crafting: bool,
pub market: bool,
pub instances: bool,
pub crime_system: bool,
pub weather: bool,
pub day_night_cycle: bool,
pub fog_of_war: bool,
pub chronoshift_enabled: bool,
pub proof_lane_enabled: bool,
pub dungeon_ambient: bool,
pub line_of_sight: bool,
pub collisions: bool,
pub identity_system: bool,
pub death_reprint: bool,
}Expand description
Feature flags controlling which engine subsystems are active for this pack.
Fields§
§content_plan: boolEnable content plan system. Default: false.
boons: boolEnable boon trigger system. Default: false.
shrines: boolEnable shrine interactables. Default: false.
containers: boolEnable container/inventory on props. Default: false.
encumbrance: boolEnable carry-weight encumbrance. Default: false.
pvp: boolEnable player-versus-player combat. Default: false.
dynasties: boolEnable dynasty/lineage system. Default: false.
crafting: boolEnable crafting system. Default: false.
market: boolEnable market/auction house. Default: false.
instances: boolEnable instanced areas. Default: false.
crime_system: boolEnable crime/reputation system. Default: false.
weather: boolEnable dynamic weather. Default: false.
day_night_cycle: boolEnable day/night cycle. Default: false.
fog_of_war: boolEnable fog of war. Default: false.
chronoshift_enabled: boolEnable chronoshift (timeline fork/replay). Default: false.
proof_lane_enabled: boolEnable proof lane (forensics). Default: false.
dungeon_ambient: boolEnable dungeon ambient soundtrack. Default: true.
line_of_sight: boolEnable line-of-sight computation. Default: true.
collisions: boolEnable tile collisions. Default: true.
identity_system: boolEnable identity system (Embersteel-style reprints). Default: false.
death_reprint: boolEnable death-reprint mechanic. Default: false.
Trait Implementations§
Source§impl Clone for FeatureFlags
impl Clone for FeatureFlags
Source§fn clone(&self) -> FeatureFlags
fn clone(&self) -> FeatureFlags
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read more