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ParticleState

Struct ParticleState 

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#[repr(C)]
pub struct ParticleState {
Show 20 fields pub position: [f32; 3], pub lifetime: f32, pub velocity: [f32; 3], pub age: f32, pub acceleration: [f32; 3], pub mass: f32, pub rotation: [f32; 4], pub angular_velocity: [f32; 3], pub drag: f32, pub color: [f32; 4], pub scale: [f32; 2], pub temperature: f32, pub energy: f32, pub emitter_id: u32, pub material_id: u32, pub flags: u32, pub seed: u32, pub tag_mask_lo: u32, pub tag_mask_hi: u32, pub custom_f32: [f32; 2],
}
Expand description

GPU-compatible particle state. Layout must match the WGSL struct exactly for GPU buffer uploads. Uses repr(C) for deterministic field ordering.

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§position: [f32; 3]§lifetime: f32§velocity: [f32; 3]§age: f32§acceleration: [f32; 3]§mass: f32§rotation: [f32; 4]§angular_velocity: [f32; 3]§drag: f32§color: [f32; 4]§scale: [f32; 2]§temperature: f32§energy: f32§emitter_id: u32§material_id: u32§flags: u32§seed: u32§tag_mask_lo: u32§tag_mask_hi: u32§custom_f32: [f32; 2]

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impl ParticleState

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pub const FLAG_ALIVE: u32

Particle flag: alive.

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pub const FLAG_PROMOTE_CANDIDATE: u32

Particle flag: promotion candidate.

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pub const FLAG_RESTING: u32

Particle flag: resting (velocity near zero).

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pub const FLAG_COLLIDED: u32

Particle flag: collided this frame.

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pub const FLAG_SIGNAL_CARRIER: u32

Particle flag: signal carrier.

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pub fn is_alive(&self) -> bool

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pub fn is_promotion_candidate(&self) -> bool

Trait Implementations§

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impl Clone for ParticleState

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fn clone(&self) -> ParticleState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ParticleState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ParticleState

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for ParticleState

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for ParticleState

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Copy for ParticleState

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,