#[repr(C)]pub struct GpuCollisionProfile {
pub center_offset: [f32; 3],
pub radius: f32,
pub layer_mask: u32,
pub _pad: [u32; 3],
}Expand description
Collision profile for GPU upload (32 bytes).
Fields§
§center_offset: [f32; 3]§radius: f32§layer_mask: u32§_pad: [u32; 3]Trait Implementations§
Source§impl Clone for GpuCollisionProfile
impl Clone for GpuCollisionProfile
Source§fn clone(&self) -> GpuCollisionProfile
fn clone(&self) -> GpuCollisionProfile
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GpuCollisionProfile
impl Debug for GpuCollisionProfile
Source§impl PartialEq for GpuCollisionProfile
impl PartialEq for GpuCollisionProfile
impl Copy for GpuCollisionProfile
impl StructuralPartialEq for GpuCollisionProfile
Auto Trait Implementations§
impl Freeze for GpuCollisionProfile
impl RefUnwindSafe for GpuCollisionProfile
impl Send for GpuCollisionProfile
impl Sync for GpuCollisionProfile
impl Unpin for GpuCollisionProfile
impl UnsafeUnpin for GpuCollisionProfile
impl UnwindSafe for GpuCollisionProfile
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more