pub struct CollisionPolicy {
pub mode: CollisionMode,
pub response: CollisionResponse,
pub restitution: f32,
pub friction: f32,
pub radius: f32,
pub max_collisions: u32,
pub material_response_table: Option<String>,
}Expand description
Collision policy for a particle system.
Fields§
§mode: CollisionMode§response: CollisionResponse§restitution: f32§friction: f32§radius: f32§max_collisions: u32§material_response_table: Option<String>Trait Implementations§
Source§impl Clone for CollisionPolicy
impl Clone for CollisionPolicy
Source§fn clone(&self) -> CollisionPolicy
fn clone(&self) -> CollisionPolicy
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CollisionPolicy
impl Debug for CollisionPolicy
Source§impl Default for CollisionPolicy
impl Default for CollisionPolicy
Source§impl<'de> Deserialize<'de> for CollisionPolicy
impl<'de> Deserialize<'de> for CollisionPolicy
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for CollisionPolicy
impl RefUnwindSafe for CollisionPolicy
impl Send for CollisionPolicy
impl Sync for CollisionPolicy
impl Unpin for CollisionPolicy
impl UnsafeUnpin for CollisionPolicy
impl UnwindSafe for CollisionPolicy
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more