Skip to main content

PbrMaterial

Struct PbrMaterial 

Source
pub struct PbrMaterial {
Show 14 fields pub base_color: [f32; 4], pub emissive: [f32; 3], pub roughness: f32, pub metallic: f32, pub base_color_tex: Option<u32>, pub normal_tex: Option<u32>, pub emissive_tex: Option<u32>, pub roughness_metalness_tex: Option<u32>, pub occlusion_tex: Option<u32>, pub occlusion_strength: f32, pub normal_scale: f32, pub emissive_strength: f32, pub alpha_mode: AlphaMode, pub double_sided: bool,
}
Expand description

PBR lit material descriptor. Texture references are optional u32 handles resolved by the GPU store.

Fields§

§base_color: [f32; 4]

Base color (RGBA linear).

§emissive: [f32; 3]

Emissive color (RGB linear).

§roughness: f32

Roughness [0..1]. 0 = mirror, 1 = diffuse.

§metallic: f32

Metallic [0..1]. 0 = dielectric, 1 = metal.

§base_color_tex: Option<u32>

Optional base color texture handle.

§normal_tex: Option<u32>

Optional normal map texture handle.

§emissive_tex: Option<u32>

Optional emissive texture handle.

§roughness_metalness_tex: Option<u32>

Optional roughness-metalness texture handle (R=metallic, G=roughness, glTF convention).

§occlusion_tex: Option<u32>

Optional occlusion texture handle.

§occlusion_strength: f32

Occlusion strength [0..1]. 1.0 = full effect.

§normal_scale: f32

Normal map scale factor. 1.0 = unmodified normals.

§emissive_strength: f32

Emissive strength multiplier. 1.0 = use emissive color as-is.

§alpha_mode: AlphaMode

Alpha blending mode.

§double_sided: bool

Render both front and back faces.

Implementations§

Source§

impl PbrMaterial

Source

pub fn painted_metal() -> Self

Source

pub fn brushed_steel() -> Self

Source

pub fn matte_plastic() -> Self

Source

pub fn glossy_ceramic() -> Self

Source

pub fn rough_wood() -> Self

Source

pub fn polished_marble() -> Self

Source

pub fn wet_stone() -> Self

Source

pub fn gold() -> Self

Source

pub fn copper() -> Self

Source

pub fn rubber() -> Self

Source

pub fn glass() -> Self

Source

pub fn fabric() -> Self

Source

pub fn skin() -> Self

Source

pub fn emissive_panel() -> Self

Trait Implementations§

Source§

impl Clone for PbrMaterial

Source§

fn clone(&self) -> PbrMaterial

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for PbrMaterial

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for PbrMaterial

Source§

fn default() -> Self

Returns the “default value” for a type. Read more
Source§

impl<'de> Deserialize<'de> for PbrMaterial

Source§

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
Source§

impl PartialEq for PbrMaterial

Source§

fn eq(&self, other: &PbrMaterial) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl Serialize for PbrMaterial

Source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
Source§

impl StructuralPartialEq for PbrMaterial

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,