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DreamLightingQuality

Enum DreamLightingQuality 

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pub enum DreamLightingQuality {
    Low,
    Medium,
    High,
    Ultra,
    Cinematic,
}
Expand description

Dream Lighting quality preset — controls the entire lighting pipeline. Maps to a fixed parameter matrix for all GI, shadow, reflection, and post-processing subsystems.

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Low

Screen-space GI only, no RT. SSAO + TAA. Minimal VRAM.

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Medium

Screen-space GI, CSM shadows, SSAO + SSR + TAA. Moderate VRAM.

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High

SHaRC RT GI + RT shadows, full screen-space stack, screen traces. ~150 MB.

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Ultra

SHaRC RT GI (high density) + RT shadows, all effects, Hi-Z. ~250 MB.

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Cinematic

Maximum quality: Dream TSR, 4-bounce GI, all effects at max settings.

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impl DreamLightingQuality

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pub fn auto_detect( ray_tracing: bool, max_storage_bytes: u64, max_tlas_instances: u32, ) -> Self

Auto-detect quality from GPU capabilities (spec §4.3).

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impl Clone for DreamLightingQuality

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fn clone(&self) -> DreamLightingQuality

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DreamLightingQuality

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for DreamLightingQuality

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for DreamLightingQuality

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Hash for DreamLightingQuality

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for DreamLightingQuality

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fn eq(&self, other: &DreamLightingQuality) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for DreamLightingQuality

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Copy for DreamLightingQuality

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impl Eq for DreamLightingQuality

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impl StructuralPartialEq for DreamLightingQuality

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,