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FrameStage

Enum FrameStage 

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pub enum FrameStage {
    Input,
    Simulation,
    Physics,
    Animation,
    RenderPrep,
    Presentation,
    Cleanup,
}
Expand description

Runtime frame schedule stages. These run every frame in order. Explicit and deterministic — no hidden callbacks.

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Input

Poll input devices, build InputFrame.

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Simulation

Run gameplay logic — heuristics, tag evaluation, state transitions.

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Physics

Step physics — collision detection, rigid body integration.

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Animation

Evaluate animations — skeleton, locomotion, blend trees.

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RenderPrep

Upload transforms, observer context, lights to GPU.

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Presentation

GPU dispatch — cull, DreamMatter, screen-space effects, post-process.

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Cleanup

Drain events, expire timers, reclaim resources.

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impl FrameStage

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pub const ALL: &'static [FrameStage]

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pub fn label(self) -> &'static str

Trait Implementations§

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impl Clone for FrameStage

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fn clone(&self) -> FrameStage

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FrameStage

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for FrameStage

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fn eq(&self, other: &FrameStage) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for FrameStage

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impl Eq for FrameStage

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impl StructuralPartialEq for FrameStage

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.