pub struct LoadedScene {
pub objects: GameObjectScene,
pub seed: u64,
}Expand description
Result of converting a waymark pack to a runtime scene.
Fields§
§objects: GameObjectSceneGame objects extracted from pack topology.
seed: u64World seed from the pack (0 if unspecified).
Auto Trait Implementations§
impl Freeze for LoadedScene
impl RefUnwindSafe for LoadedScene
impl Send for LoadedScene
impl Sync for LoadedScene
impl Unpin for LoadedScene
impl UnsafeUnpin for LoadedScene
impl UnwindSafe for LoadedScene
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more