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SceneTransforms

Struct SceneTransforms 

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pub struct SceneTransforms {
    pub local: Vec<Transform>,
    pub world: Vec<GlobalTransform>,
    pub dirty: Vec<bool>,
}
Expand description

Per-entity transform storage (SoA layout).

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§local: Vec<Transform>

Local-space transforms (TRS).

§world: Vec<GlobalTransform>

World-space transforms (4x4 matrices).

§dirty: Vec<bool>

Dirty flags — set when local transform changes.

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impl SceneTransforms

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pub fn with_capacity(capacity: usize) -> Self

Create with pre-allocated capacity. All transforms start at identity.

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pub fn mark_dirty(&mut self, entity: u32)

Mark an entity’s transform as dirty (needs world recalculation).

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pub fn propagate_from_roots(&mut self, hierarchy: &SceneHierarchy)

Propagate transforms from roots through hierarchy. BFS: for each root, compute world = local.to_matrix(). For each child, compute world = parent_world * child_local.

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pub fn len(&self) -> usize

Number of entity slots.

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pub fn is_empty(&self) -> bool

Whether the store is empty.

Trait Implementations§

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impl Clone for SceneTransforms

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fn clone(&self) -> SceneTransforms

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SceneTransforms

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.