pub struct PreservedCfgUpdate {
pub import_game_files: bool,
pub import_archives: bool,
pub data_local: Option<PathBuf>,
pub resources: Option<PathBuf>,
pub user_data: Option<PathBuf>,
}Expand description
Import changes that should be applied to a preserving openmw.cfg document.
Fields§
§import_game_files: bool§import_archives: bool§data_local: Option<PathBuf>§resources: Option<PathBuf>§user_data: Option<PathBuf>Trait Implementations§
Source§impl Clone for PreservedCfgUpdate
impl Clone for PreservedCfgUpdate
Source§fn clone(&self) -> PreservedCfgUpdate
fn clone(&self) -> PreservedCfgUpdate
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for PreservedCfgUpdate
impl RefUnwindSafe for PreservedCfgUpdate
impl Send for PreservedCfgUpdate
impl Sync for PreservedCfgUpdate
impl Unpin for PreservedCfgUpdate
impl UnsafeUnpin for PreservedCfgUpdate
impl UnwindSafe for PreservedCfgUpdate
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more