pub enum Inline {
Text(String),
Bold(Vec<Inline>),
Italic(Vec<Inline>),
Code(String),
Link {
text: Vec<Inline>,
url: String,
},
}Variants§
Trait Implementations§
impl Eq for Inline
impl StructuralPartialEq for Inline
Auto Trait Implementations§
impl Freeze for Inline
impl RefUnwindSafe for Inline
impl Send for Inline
impl Sync for Inline
impl Unpin for Inline
impl UnsafeUnpin for Inline
impl UnwindSafe for Inline
Blanket Implementations§
impl<T> Allocation for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.