pub enum CacheType {
None,
Operations,
OperationsFull,
Image,
GPU,
ImageDoubleBuffered,
ImageComposite,
ImageCompositeGPU,
}Expand description
What a control keeps between frames instead of painting again (DrawnUI SkiaCacheType).
Variants§
None
Operations
Recorded draw commands, replayed each frame.
OperationsFull
Recorded draw commands over the whole area the canvas shows (its clip), not only the control’s rect: for a control that paints outside its rect. Recorded again when the size of that area changes; a cache that must move inside a scroll belongs on the scrolled parent.
Image
Offscreen image on the window’s GPU context, blitted each frame (DrawnUI’s GPU cache; its Image cache is a CPU bitmap).
GPU
DrawnUI GPU: the same as Image, which is on the GPU already.
ImageDoubleBuffered
A CPU bitmap made off the frame thread: the last one is drawn while the next one is made
(the desktop; the browser makes it in the frame, as Image).
ImageComposite
An Image cache whose surface is kept: when only some children changed, they and the siblings they overlap are drawn again into it, the rest stays.
ImageCompositeGPU
DrawnUI ImageCompositeGPU: the same as ImageComposite, which is on the GPU already.
Trait Implementations§
impl Copy for CacheType
impl Eq for CacheType
impl StructuralPartialEq for CacheType
Auto Trait Implementations§
impl Freeze for CacheType
impl RefUnwindSafe for CacheType
impl Send for CacheType
impl Sync for CacheType
impl Unpin for CacheType
impl UnsafeUnpin for CacheType
impl UnwindSafe for CacheType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key and return true if they are equal.