pub struct Ctx<'a> {
pub server: &'a Server,
pub sender: String,
}Expand description
Per-command execution context.
This context is constructed by the runtime when a command matches,
and exposes the Server handle plus the UUID of the player that
issued the command.
Fields§
§server: &'a Server§sender: StringImplementations§
Auto Trait Implementations§
impl<'a> Freeze for Ctx<'a>
impl<'a> RefUnwindSafe for Ctx<'a>
impl<'a> Send for Ctx<'a>
impl<'a> Sync for Ctx<'a>
impl<'a> Unpin for Ctx<'a>
impl<'a> UnwindSafe for Ctx<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
Source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T in a tonic::Request