TextEditState

Struct TextEditState 

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pub struct TextEditState { /* private fields */ }
Expand description

Text editor state for a single text shape being edited.

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impl TextEditState

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pub fn new(text: &str, font_size: f32) -> Self

Create a new text edit state with the given text content.

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pub fn editor_mut(&mut self) -> &mut PlainEditor<Brush>

Get a mutable reference to the PlainEditor.

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pub fn editor(&self) -> &PlainEditor<Brush>

Get a reference to the PlainEditor.

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pub fn driver<'a>( &'a mut self, font_cx: &'a mut FontContext, layout_cx: &'a mut LayoutContext<Brush>, ) -> PlainEditorDriver<'a, Brush>

Create a driver for performing edit operations.

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pub fn text(&self) -> String

Get the current text content.

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pub fn set_text(&mut self, text: &str)

Set the text content.

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pub fn set_brush(&mut self, brush: Brush)

Set the text brush color.

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pub fn set_font_size(&mut self, size: f32)

Set the font size.

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pub fn set_width(&mut self, width: Option<f32>)

Set the text width constraint.

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pub fn cursor_reset(&mut self)

Reset cursor to visible state and start blinking.

Disable cursor blinking.

Calculate the next blink time.

Update cursor visibility based on blink state.

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pub fn is_cursor_visible(&self) -> bool

Check if cursor should be visible.

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pub fn generation(&self) -> Generation

Get the current generation (for change detection).

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pub fn is_composing(&self) -> bool

Check if the editor is composing (IME active).

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pub fn layout_size(&self) -> (f32, f32)

Get cached layout dimensions.

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pub fn update_layout_cache( &mut self, font_cx: &mut FontContext, layout_cx: &mut LayoutContext<Brush>, )

Update cached layout dimensions from the current layout.

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pub fn handle_key( &mut self, key: TextKey, modifiers: TextModifiers, font_cx: &mut FontContext, layout_cx: &mut LayoutContext<Brush>, ) -> TextEditResult

Handle a key press event. Returns whether the event was handled and if editing should exit.

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pub fn handle_mouse_down( &mut self, local_x: f32, local_y: f32, shift: bool, font_cx: &mut FontContext, layout_cx: &mut LayoutContext<Brush>, )

Handle mouse press at the given local coordinates (relative to text position).

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pub fn handle_mouse_drag( &mut self, local_x: f32, local_y: f32, font_cx: &mut FontContext, layout_cx: &mut LayoutContext<Brush>, )

Handle mouse drag at the given local coordinates.

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pub fn handle_mouse_up(&mut self)

Handle mouse release.

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pub fn is_dragging(&self) -> bool

Check if a drag is in progress.

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pub fn handle_double_click( &mut self, local_x: f32, local_y: f32, font_cx: &mut FontContext, layout_cx: &mut LayoutContext<Brush>, )

Handle double-click to select word.

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pub fn handle_triple_click( &mut self, local_x: f32, local_y: f32, font_cx: &mut FontContext, layout_cx: &mut LayoutContext<Brush>, )

Handle triple-click to select line.

Trait Implementations§

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impl Default for TextEditState

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fn default() -> Self

Returns the “default value” for a type. Read more

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