pub enum AttributeValues {
Int8(Vec<i8>),
UInt8(Vec<u8>),
Int16(Vec<i16>),
UInt16(Vec<u16>),
Int32(Vec<i32>),
UInt32(Vec<u32>),
Float32(Vec<f32>),
}Expand description
Typed values for a decoded mesh attribute.
Variants§
Int8(Vec<i8>)
Signed 8-bit integer values
UInt8(Vec<u8>)
Unsigned 8-bit integer values
Int16(Vec<i16>)
Signed 16-bit integer values
UInt16(Vec<u16>)
Unsigned 16-bit integer values
Int32(Vec<i32>)
Signed 32-bit integer values
UInt32(Vec<u32>)
Unsigned 32-bit integer values
Float32(Vec<f32>)
32-bit floating point values
Trait Implementations§
Auto Trait Implementations§
impl Freeze for AttributeValues
impl RefUnwindSafe for AttributeValues
impl Send for AttributeValues
impl Sync for AttributeValues
impl Unpin for AttributeValues
impl UnwindSafe for AttributeValues
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more