pub struct Mesh {
pub faces: Vec<[PointIdx; 3]>,
pub attributes: Vec<Attribute>,
/* private fields */
}Expand description
The geometry container consumed by encode, and the builder
used to assemble one.
Everything needed to drive the encoder is reachable from draco_oxide alone:
use draco_oxide::{
Attribute, AttributeDomain, AttributeType, ComponentDataType, ConfigType, Mesh,
MeshBuilder, NdVector,
};
use draco_oxide::encode::Config;
let _builder = MeshBuilder::new();
let _cfg = <Config as ConfigType>::default();
let _ty = AttributeType::Position;
let _dom = AttributeDomain::Position;
let _ct = ComponentDataType::F32;
fn _drives(_m: Mesh, _a: Attribute, _v: NdVector<3, f32>) {}Represents a 3D mesh. It consists of a list of faces, where each face is defined by three vertex indices, and a list of attributes (Attribute) that can be associated with the mesh.
Fields§
§faces: Vec<[PointIdx; 3]>§attributes: Vec<Attribute>Implementations§
Source§impl Mesh
impl Mesh
pub fn get_attributes(&self) -> &[Attribute]
pub fn get_faces(&self) -> &[[PointIdx; 3]]
pub fn get_attributes_mut(&mut self) -> &mut [Attribute]
pub fn get_attributes_mut_by_indices<'a>( &'a mut self, indices: &[usize], ) -> Vec<&'a mut Attribute>
pub fn get_name(&self) -> &str
pub fn set_name(&mut self, name: &str)
pub fn new() -> Mesh
pub fn diff_l2_norm(&self, other: &Mesh) -> f64
Trait Implementations§
Auto Trait Implementations§
impl !Send for Mesh
impl !Sync for Mesh
impl Freeze for Mesh
impl RefUnwindSafe for Mesh
impl Unpin for Mesh
impl UnsafeUnpin for Mesh
impl UnwindSafe for Mesh
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