pub struct CornerTable<'mesh> { /* private fields */ }Implementations§
Source§impl<'mesh> CornerTable<'mesh>
impl<'mesh> CornerTable<'mesh>
pub fn new(mesh_faces: &'mesh [[PointIdx; 3]], pos_att: &Attribute) -> Self
pub fn vertex_valence(&self, v: VertexIdx) -> usize
pub fn first_corner(face_idx: FaceIdx) -> CornerIdx
pub fn get_mesh_faces(&self) -> &[[PointIdx; 3]]
pub fn corner_to_vert(&self, corner: CornerIdx) -> VertexIdx
Trait Implementations§
Source§impl<'mesh> Clone for CornerTable<'mesh>
impl<'mesh> Clone for CornerTable<'mesh>
Source§fn clone(&self) -> CornerTable<'mesh>
fn clone(&self) -> CornerTable<'mesh>
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'mesh> Debug for CornerTable<'mesh>
impl<'mesh> Debug for CornerTable<'mesh>
Source§impl<'mesh> GenericCornerTable for CornerTable<'mesh>
impl<'mesh> GenericCornerTable for CornerTable<'mesh>
fn face_idx_containing(&self, corner: CornerIdx) -> FaceIdx
fn num_faces(&self) -> usize
fn num_corners(&self) -> usize
fn num_vertices(&self) -> usize
fn point_idx(&self, corner: CornerIdx) -> PointIdx
fn vertex_idx(&self, corner: CornerIdx) -> VertexIdx
fn opposite(&self, corner: CornerIdx) -> Option<CornerIdx>
fn previous(&self, corner: CornerIdx) -> CornerIdx
fn next(&self, corner: CornerIdx) -> CornerIdx
fn left_most_corner(&self, vertex: VertexIdx) -> CornerIdx
fn swing_right(&self, corner: CornerIdx) -> Option<CornerIdx>
fn swing_left(&self, corner: CornerIdx) -> Option<CornerIdx>
fn is_on_boundary(&self, v: VertexIdx) -> bool
fn get_left_corner(&self, corner: CornerIdx) -> Option<CornerIdx>
fn get_right_corner(&self, corner: CornerIdx) -> Option<CornerIdx>
fn vertex_to_attribute_map(&self) -> Option<&VecVertexIdx<AttributeValueIdx>>
Auto Trait Implementations§
impl<'mesh> Freeze for CornerTable<'mesh>
impl<'mesh> RefUnwindSafe for CornerTable<'mesh>
impl<'mesh> Send for CornerTable<'mesh>
impl<'mesh> Sync for CornerTable<'mesh>
impl<'mesh> Unpin for CornerTable<'mesh>
impl<'mesh> UnsafeUnpin for CornerTable<'mesh>
impl<'mesh> UnwindSafe for CornerTable<'mesh>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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