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FbxReader

Struct FbxReader 

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pub struct FbxReader<R: Read + Seek = BufReader<File>> { /* private fields */ }
Available on crate feature fbx-reader only.
Expand description

FBX reader for binary FBX files.

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impl FbxReader<BufReader<File>>

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pub fn open<P: AsRef<Path>>(path: P) -> Result<Self>

Open an FBX file from a path, using default read options.

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pub fn open_with_options<P: AsRef<Path>>( path: P, options: FbxReadOptions, ) -> Result<Self>

Open an FBX file from a path with explicit read options.

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impl FbxReader<Cursor<Vec<u8>>>

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pub fn from_bytes(bytes: impl Into<Vec<u8>>) -> Result<Self>

Create an FBX reader from in-memory bytes, using default read options.

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pub fn from_bytes_with_options( bytes: impl Into<Vec<u8>>, options: FbxReadOptions, ) -> Result<Self>

Create an FBX reader from in-memory bytes with explicit read options.

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pub fn read_from_bytes(bytes: &[u8]) -> Result<Vec<Mesh>>

Read all meshes directly from in-memory bytes.

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impl<R: Read + Seek> FbxReader<R>

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pub fn new(reader: R) -> Result<Self>

Create a new FBX reader from a reader, using default read options.

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pub fn new_with_options(reader: R, options: FbxReadOptions) -> Result<Self>

Create a new FBX reader from a reader with explicit read options.

The header itself is parsed under options, so the options cannot be changed after construction.

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pub fn warnings(&self) -> &[FbxWarning]

Container-layout notices collected by the most recent read.

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pub fn version(&self) -> u32

Get the FBX file version.

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pub fn byte_order(&self) -> FbxByteOrder

Byte order selected by this file’s header endian marker.

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pub fn options(&self) -> &FbxReadOptions

Read options this reader was constructed with.

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pub fn read_nodes(&mut self) -> Result<Vec<FbxNode>>

Read all top-level nodes.

Safe to call more than once: per-document budgets restart here, so a second read of the same file behaves exactly like the first.

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impl<R: Read + Seek> FbxReader<R>

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pub fn read_scene(&mut self) -> Result<FbxScene>

Reads the supported hierarchy, materials, textures, and animation from FBX.

The result retains model names, local transforms, materialized mesh geometry (positions, normals, UVs), per-polygon material indices, Phong/Lambert materials, textures, and node-TRS animation. It intentionally omits FBX pivots, pre/post rotations, inheritance rules, cameras, and arbitrary metadata. It retains skin clusters, bind poses, blend-shape deltas, and local TRS animation.

use draco_io::FbxMemoryReader;

let bytes = std::fs::read("model.fbx")?;
let mut reader = FbxMemoryReader::from_bytes(bytes)?;
let scene = reader.read_scene()?;
assert!(!scene.root_nodes.is_empty());
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impl<R: Read + Seek> FbxReader<R>

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pub fn read_meshes(&mut self) -> Result<Vec<Mesh>>

Read meshes from the FBX file.

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impl ReadFromBytes for FbxReader<Cursor<Vec<u8>>>

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fn from_bytes(bytes: &[u8]) -> Result<Self>

Create a reader from a complete file payload.
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impl Reader for FbxReader<BufReader<File>>

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fn open<P: AsRef<Path>>(path: P) -> Result<Self>

Open a file for reading. Read more
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fn read_meshes(&mut self) -> Result<Vec<Mesh>>

Read multiple meshes (a scene) from the file. Read more
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fn read_mesh(&mut self) -> Result<Mesh>

Read a single mesh from the file. Read more
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impl Reader for FbxReader<Cursor<Vec<u8>>>

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fn open<P: AsRef<Path>>(path: P) -> Result<Self>

Open a file for reading. Read more
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fn read_meshes(&mut self) -> Result<Vec<Mesh>>

Read multiple meshes (a scene) from the file. Read more
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fn read_mesh(&mut self) -> Result<Mesh>

Read a single mesh from the file. Read more

Auto Trait Implementations§

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impl<R> Freeze for FbxReader<R>
where R: Freeze,

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impl<R> RefUnwindSafe for FbxReader<R>
where R: RefUnwindSafe,

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impl<R> Send for FbxReader<R>
where R: Send,

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impl<R> Sync for FbxReader<R>
where R: Sync,

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impl<R> Unpin for FbxReader<R>
where R: Unpin,

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impl<R> UnsafeUnpin for FbxReader<R>
where R: UnsafeUnpin,

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impl<R> UnwindSafe for FbxReader<R>
where R: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.