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FbxScene

Struct FbxScene 

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pub struct FbxScene {
    pub global_settings: Option<FbxGlobalSettings>,
    pub root_nodes: Vec<FbxSceneNode>,
    pub materials: Vec<FbxMaterial>,
    pub textures: Vec<FbxTexture>,
    pub animations: Vec<FbxAnimation>,
    pub warnings: Vec<FbxWarning>,
}
Available on crate features fbx-reader or fbx-writer only.
Expand description

Hierarchy, geometry, materials, and animation extracted from or written to FBX.

Unlike draco_gltf::Document, this is a deliberately lossy format-specific view. Use FbxReader::read_nodes when callers need the parsed FBX nodes.

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§global_settings: Option<FbxGlobalSettings>

Source-only global settings used by compatible FBX re-export.

§root_nodes: Vec<FbxSceneNode>

Top-level FBX model nodes.

§materials: Vec<FbxMaterial>

Material objects, referenced by index from mesh_instances via FbxMeshInstance::material_indices.

§textures: Vec<FbxTexture>

Texture objects, referenced by index from FbxMaterial::textures.

§animations: Vec<FbxAnimation>

Animation takes (one per AnimationStack + first AnimationLayer).

§warnings: Vec<FbxWarning>

Non-fatal notices collected while reading: tolerated container-layout deviations, and FBX semantics the decoded scene cannot express.

Filter on FbxWarningCode::is_data_loss to separate “this file is unusual” from “something in this file is missing from the result”.

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impl FbxScene

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pub fn from_bytes(bytes: &[u8]) -> Result<Self>

Available on crate feature fbx-reader only.

Reads a supported FBX scene from binary bytes.

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pub fn from_bytes_with_options( bytes: &[u8], options: FbxReadOptions, ) -> Result<Self>

Available on crate feature fbx-reader only.

Reads a supported FBX scene from binary bytes with explicit options.

Use this to tighten crate::FbxDecodeLimits for untrusted input, or to enable strict container validation.

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pub fn to_bytes(&self) -> Result<Vec<u8>>

Available on crate feature fbx-writer only.

Writes this scene as binary FBX bytes.

This method is available with the fbx-writer feature. It preserves mesh geometry, model names, hierarchy, local affine TRS transforms, materials, textures, and node-TRS animation.

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pub fn to_ascii_bytes(&self) -> Result<Vec<u8>>

Available on crate feature fbx-writer only.

Writes this scene as ASCII FBX text.

The same document as Self::to_bytes, spelled as text rather than as records: diffable, and readable by any FBX importer, at the cost of the precision crate::fbx_writer::FbxFormat describes.

Trait Implementations§

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impl Clone for FbxScene

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fn clone(&self) -> FbxScene

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FbxScene

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for FbxScene

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fn default() -> FbxScene

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.