pub struct ScreenTileBuffer {
pub tiles: Vec<u8>,
pub width_tiles: u32,
pub height_tiles: u32,
}Expand description
A tile buffer representing the screen-space tilemap. Width and height are in tiles; dynamically allocated.
Fields§
§tiles: Vec<u8>§width_tiles: u32§height_tiles: u32Implementations§
Source§impl ScreenTileBuffer
impl ScreenTileBuffer
pub fn new(width_tiles: u32, height_tiles: u32) -> Self
pub fn get(&self, tx: u32, ty: u32) -> u8
pub fn set(&mut self, tx: u32, ty: u32, tile_id: u8)
pub fn fill(&mut self, tile_id: u8)
pub fn set_row(&mut self, ty: u32, row_data: &[u8])
pub fn copy_from_flat(&mut self, data: &[u8])
pub fn render( &self, fb: &mut impl FbSurface, tileset: &TileSet, palette: &Palette, )
pub fn render_region( &self, fb: &mut impl FbSurface, tileset: &TileSet, palette: &Palette, tx_start: u32, ty_start: u32, tw: u32, th: u32, )
Trait Implementations§
Source§impl Clone for ScreenTileBuffer
impl Clone for ScreenTileBuffer
Source§fn clone(&self) -> ScreenTileBuffer
fn clone(&self) -> ScreenTileBuffer
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for ScreenTileBuffer
impl RefUnwindSafe for ScreenTileBuffer
impl Send for ScreenTileBuffer
impl Sync for ScreenTileBuffer
impl Unpin for ScreenTileBuffer
impl UnsafeUnpin for ScreenTileBuffer
impl UnwindSafe for ScreenTileBuffer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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