pub enum TextMode {
Tile,
Proportional,
}Expand description
Text positioning strategy for a screen (see Theme::text_mode).
Variants§
Tile
Legacy 8×8 tile grid — one glyph per tile cell (Game Boy fonts).
Proportional
Pixel-precise proportional advance (high-resolution / CJK).
Trait Implementations§
impl Copy for TextMode
Source§impl<'de> Deserialize<'de> for TextMode
impl<'de> Deserialize<'de> for TextMode
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for TextMode
impl StructuralPartialEq for TextMode
Auto Trait Implementations§
impl Freeze for TextMode
impl RefUnwindSafe for TextMode
impl Send for TextMode
impl Sync for TextMode
impl Unpin for TextMode
impl UnsafeUnpin for TextMode
impl UnwindSafe for TextMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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impl<Q, K> Equivalent<K> for Q
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool
Compare self to
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