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Border

Struct Border 

Source
pub struct Border {
    pub rect: TileRect,
    pub tiles: Option<BorderTiles>,
    pub color: Rgba,
}
Expand description

A Game Boy-style bordered rectangle.

§Examples

use dotzuki_renderer::layout_engine::elements::border::{Border, BorderTiles};
use dotzuki_engine::render::{TileRect, Rgba};

let rect = TileRect::new(1, 1, 10, 5);
let border = Border::new(rect, Rgba::INK_BLACK);

// Use custom tiles if needed
let custom_tiles = BorderTiles {
    top_left: 0x01,
    top_right: 0x02,
    bottom_left: 0x03,
    bottom_right: 0x04,
    ..BorderTiles::default()
};
let styled = Border::with_tiles(rect, custom_tiles, Rgba::INK_DARK_GRAY);

Fields§

§rect: TileRect

The area this border occupies (in tiles).

§tiles: Option<BorderTiles>

Optional tile indices for the border and fill. When None, the border renders as a solid color fill.

§color: Rgba

The ink color used for drawing tiles or the solid fill.

Implementations§

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impl Border

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pub fn new(rect: TileRect, color: Rgba) -> Self

Create a border with default tile indices.

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pub fn with_tiles(rect: TileRect, tiles: BorderTiles, color: Rgba) -> Self

Create a border with custom tile indices.

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pub fn fill(rect: TileRect, color: Rgba) -> Self

Create a borderless fill (no tiles, just a solid color rectangle).

Useful as a background fill behind other elements.

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pub fn has_style(&self) -> bool

Whether this border has a tile style set.

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pub fn render(&self, painter: &mut dyn Painter)

Render this border into the given Painter.

When tiles is Some, draws the border using tile IDs: corners, edges, and fill. When tiles is None, fills the entire rectangle with color using a single pixel-rect call.

Trait Implementations§

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impl Clone for Border

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fn clone(&self) -> Border

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Border

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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