pub struct LayerTileCache { /* private fields */ }Expand description
A cache of pre-rendered RGBA tiles for no_animation layers.
Maps (tile_id, palette_group) → fully rendered RGBA tile, avoiding
per-pixel calls to the tile_color closure on every frame.
Implementations§
Source§impl LayerTileCache
impl LayerTileCache
pub fn new() -> Self
Sourcepub fn invalidate(&mut self)
pub fn invalidate(&mut self)
Invalidate all cached entries (call when tileset or palette changes).
Trait Implementations§
Auto Trait Implementations§
impl Freeze for LayerTileCache
impl RefUnwindSafe for LayerTileCache
impl Send for LayerTileCache
impl Sync for LayerTileCache
impl Unpin for LayerTileCache
impl UnsafeUnpin for LayerTileCache
impl UnwindSafe for LayerTileCache
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