pub enum TileFormat {
Gb2bpp,
Gba4bpp,
FullColor,
}Expand description
Tile data format.
Variants§
Gb2bpp
Game Boy 2bpp: 2 bits per pixel, 4 colors (0–3), 16 bytes per tile.
Gba4bpp
GBA-style 4bpp: 4 bits per pixel, 16 colors (0–15), 32 bytes per tile. Uses 2 bitplanes × 16 bytes each.
FullColor
Direct RGBA: each pixel stored as 4 bytes (R, G, B, A), 256 bytes per tile.
Trait Implementations§
Source§impl Clone for TileFormat
impl Clone for TileFormat
Source§fn clone(&self) -> TileFormat
fn clone(&self) -> TileFormat
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for TileFormat
Source§impl Debug for TileFormat
impl Debug for TileFormat
impl Eq for TileFormat
Source§impl PartialEq for TileFormat
impl PartialEq for TileFormat
impl StructuralPartialEq for TileFormat
Auto Trait Implementations§
impl Freeze for TileFormat
impl RefUnwindSafe for TileFormat
impl Send for TileFormat
impl Sync for TileFormat
impl Unpin for TileFormat
impl UnsafeUnpin for TileFormat
impl UnwindSafe for TileFormat
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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impl<T> DowncastSync for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.