pub struct MoveAnimation {
pub commands: Vec<AnimCommand>,
}Expand description
A complete move animation — a sequence of commands.
Fields§
§commands: Vec<AnimCommand>Implementations§
Source§impl MoveAnimation
impl MoveAnimation
Trait Implementations§
Source§impl Clone for MoveAnimation
impl Clone for MoveAnimation
Source§fn clone(&self) -> MoveAnimation
fn clone(&self) -> MoveAnimation
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for MoveAnimation
impl RefUnwindSafe for MoveAnimation
impl Send for MoveAnimation
impl Sync for MoveAnimation
impl Unpin for MoveAnimation
impl UnsafeUnpin for MoveAnimation
impl UnwindSafe for MoveAnimation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
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fn as_any(&self) -> &(dyn Any + 'static)
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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