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TeleportSpinState

Struct TeleportSpinState 

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pub struct TeleportSpinState { /* private fields */ }
Expand description

State of the teleport / escape-item spin-out animation.

Frame-driven: constructed when the leave-warp is triggered, ticked once per frame by the update loop; the warp fade-out starts when Self::is_done becomes true.

spin_order is the facing cycle the animation rotates through, starting from the player’s current facing (the classic order is [Down, Left, Up, Right]).

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impl TeleportSpinState

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pub fn new(current_facing: Direction, spin_order: [Direction; 4]) -> Self

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pub fn tick(&mut self) -> Option<TeleportSpinSfx>

Advance one frame. Returns the sound cue to play this frame, if any (TeleportSpinSfx::SpinLoop on spins whose delay is a multiple of 4, TeleportSpinSfx::Rise at the start of the spin-up).

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pub fn is_done(&self) -> bool

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pub fn phase(&self) -> TeleportSpinPhase

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pub fn facing(&self) -> Direction

Current player facing (the spin rotating through the facing cycle).

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pub fn player_y_offset(&self) -> i32

Vertical pixel offset of the player sprite (≤ 0; rises off screen during the spin-up phase).

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pub fn player_visible(&self) -> bool

Whether the player sprite is still on screen (by the last step the sprite has risen fully above the visible area).

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impl Clone for TeleportSpinState

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fn clone(&self) -> TeleportSpinState

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for TeleportSpinState

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impl Debug for TeleportSpinState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for TeleportSpinState

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for TeleportSpinState

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.