pub enum Terrain {
Normal,
Electric,
Grassy,
Misty,
Psychic,
}Expand description
Field terrain condition.
Variants§
Normal
Normal ground.
Electric
Electrified terrain.
Grassy
Overgrown terrain.
Misty
Mist-covered terrain.
Psychic
Psychic-charged terrain.
Trait Implementations§
impl Copy for Terrain
impl Eq for Terrain
impl StructuralPartialEq for Terrain
Auto Trait Implementations§
impl Freeze for Terrain
impl RefUnwindSafe for Terrain
impl Send for Terrain
impl Sync for Terrain
impl Unpin for Terrain
impl UnsafeUnpin for Terrain
impl UnwindSafe for Terrain
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more