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MoveEffect

Enum MoveEffect 

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pub enum MoveEffect {
Show 13 variants Damage, Heal, StatusCondition, StatChange, MultiHit, Recharge, DrainHp, Recoil, Flinch, FieldEffect, SpecialDamage, Ohko, MultiTurn,
}
Expand description

Categories of additional effects a move can have.

This enum classifies post-damage or primary effects so that effect handlers can dispatch to the appropriate logic. The concrete parameters (power, type, status details) are obtained from the provider.

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Damage

Pure damage, no additional effect.

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Heal

Heals the user.

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StatusCondition

Inflicts a status condition on the target.

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StatChange

Raises or lowers a stat stage.

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MultiHit

Hits multiple times in one turn.

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Recharge

User must recharge next turn.

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DrainHp

Drains HP from the target.

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Recoil

User takes recoil damage.

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Flinch

Has a chance to flinch the target.

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FieldEffect

Sets or changes field conditions (weather, terrain, screens).

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SpecialDamage

Fixed-damage special move (ignores normal formula).

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Ohko

One-hit KO attempt.

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MultiTurn

Multi-turn move (charge turn, trapping, etc.).

Trait Implementations§

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impl Clone for MoveEffect

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fn clone(&self) -> MoveEffect

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for MoveEffect

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impl Debug for MoveEffect

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for MoveEffect

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impl PartialEq for MoveEffect

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fn eq(&self, other: &MoveEffect) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for MoveEffect

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.