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StatSet

Struct StatSet 

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pub struct StatSet<P: MonsterProvider> { /* private fields */ }
Expand description

A small map from P::Stat to u16.

Because P::Stat is opaque to the engine, this is stored as a Vec kept in the provider’s MonsterProvider::stats order. (We deliberately do not require an EnumMap here — the game’s stat enum is unknown to the engine, so a Vec keyed by the provider’s stat order is the pragmatic choice.)

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impl<P: MonsterProvider> StatSet<P>

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pub fn zeroed(provider: &P) -> Self

One zeroed entry per provider.stats(), in provider order.

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pub fn get(&self, stat: P::Stat) -> u16

Get the value for stat, or 0 if the stat is not present.

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pub fn set(&mut self, stat: P::Stat, value: u16)

Set the value for stat. If the stat is not already present (e.g. the set was built before the stat existed) it is appended.

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pub fn iter(&self) -> impl Iterator<Item = (P::Stat, u16)> + '_

Iterate over (stat, value) pairs in provider order.

Trait Implementations§

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impl<P: Clone + MonsterProvider> Clone for StatSet<P>
where P::Stat: Clone,

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fn clone(&self) -> StatSet<P>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<P: Debug + MonsterProvider> Debug for StatSet<P>
where P::Stat: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<P: Eq + MonsterProvider> Eq for StatSet<P>
where P::Stat: Eq,

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impl<P: PartialEq + MonsterProvider> PartialEq for StatSet<P>
where P::Stat: PartialEq,

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fn eq(&self, other: &StatSet<P>) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl<P: PartialEq + MonsterProvider> StructuralPartialEq for StatSet<P>
where P::Stat: PartialEq,

Auto Trait Implementations§

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impl<P> Freeze for StatSet<P>

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impl<P> RefUnwindSafe for StatSet<P>

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impl<P> Send for StatSet<P>
where <P as MonsterProvider>::Stat: Send,

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impl<P> Sync for StatSet<P>
where <P as MonsterProvider>::Stat: Sync,

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impl<P> Unpin for StatSet<P>
where <P as MonsterProvider>::Stat: Unpin,

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impl<P> UnsafeUnpin for StatSet<P>

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impl<P> UnwindSafe for StatSet<P>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.