pub struct SpriteTilePattern {
pub tiles: [u8; 4],
}Fields§
§tiles: [u8; 4]Trait Implementations§
Source§impl Clone for SpriteTilePattern
impl Clone for SpriteTilePattern
Source§fn clone(&self) -> SpriteTilePattern
fn clone(&self) -> SpriteTilePattern
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for SpriteTilePattern
Source§impl Debug for SpriteTilePattern
impl Debug for SpriteTilePattern
impl Eq for SpriteTilePattern
Source§impl PartialEq for SpriteTilePattern
impl PartialEq for SpriteTilePattern
impl StructuralPartialEq for SpriteTilePattern
Auto Trait Implementations§
impl Freeze for SpriteTilePattern
impl RefUnwindSafe for SpriteTilePattern
impl Send for SpriteTilePattern
impl Sync for SpriteTilePattern
impl Unpin for SpriteTilePattern
impl UnsafeUnpin for SpriteTilePattern
impl UnwindSafe for SpriteTilePattern
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more