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SpriteStateData1

Struct SpriteStateData1 

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pub struct SpriteStateData1 {
Show 16 fields pub picture_id: u8, pub movement_status: u8, pub image_index: u8, pub y_step_vector: i8, pub y_pixels: u8, pub x_step_vector: i8, pub x_pixels: u8, pub intra_anim_frame_counter: u8, pub anim_frame_counter: u8, pub facing_direction: u8, pub y_adjusted: u8, pub x_adjusted: u8, pub collision_data: u8, pub field_0d: u8, pub collision_sprite_lo: u8, pub collision_sprite_hi: u8,
}

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§picture_id: u8§movement_status: u8§image_index: u8§y_step_vector: i8§y_pixels: u8§x_step_vector: i8§x_pixels: u8§intra_anim_frame_counter: u8§anim_frame_counter: u8§facing_direction: u8§y_adjusted: u8§x_adjusted: u8§collision_data: u8§field_0d: u8§collision_sprite_lo: u8§collision_sprite_hi: u8

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impl SpriteStateData1

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pub fn is_active(&self) -> bool

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pub fn is_visible(&self) -> bool

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pub fn movement_status(&self) -> MovementStatus

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pub fn faces_player(&self) -> bool

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pub fn clear_collision(&mut self)

Trait Implementations§

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impl Clone for SpriteStateData1

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fn clone(&self) -> SpriteStateData1

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for SpriteStateData1

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impl Debug for SpriteStateData1

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SpriteStateData1

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fn default() -> SpriteStateData1

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.