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MenuConfig

Struct MenuConfig 

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#[non_exhaustive]
pub struct MenuConfig { pub area: TileRect, pub border: Option<BorderStyle>, pub content: TileRect, pub cursor: CursorStyle, pub label_positions: Vec<(u32, u32, String)>, pub gap: u32, pub padding: EdgeInsets, }
Expand description

Rendering-level layout for a menu. Describes where and how a menu is drawn on the 160×144 canvas.

Unlike MenuLayout (which is a game-data provider interface), MenuConfig is the concrete rendering configuration consumed by dotzuki_ui widget drawing functions.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§area: TileRect

The outer bounding box of the menu in tile coordinates.

§border: Option<BorderStyle>

Border tile configuration. None → no border (transparent background).

§content: TileRect

The inner content area (text, icons, etc.) relative to area.

§cursor: CursorStyle

Cursor appearance.

§label_positions: Vec<(u32, u32, String)>

Pre-positioned labels at frame-relative tile coordinates. Each entry is (tx, ty, text).

§gap: u32

Vertical gap between list items in tile rows.

§padding: EdgeInsets

Interior padding inside the border.

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impl MenuConfig

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pub fn new( area: TileRect, border: Option<BorderStyle>, content: TileRect, cursor: CursorStyle, ) -> Self

Trait Implementations§

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impl Clone for MenuConfig

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fn clone(&self) -> MenuConfig

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MenuConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for MenuConfig

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fn eq(&self, other: &MenuConfig) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for MenuConfig

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.