pub struct NpcBinding {
pub id: u8,
pub talk: Option<String>,
pub toggle_id: Option<String>,
pub script_id: Option<String>,
pub default_hidden: bool,
}Fields§
§id: u8§talk: Option<String>§toggle_id: Option<String>Named toggle identifier for script showObject/hideObject (e.g. “START_TOWN_PROF”).
script_id: Option<String>Script-facing NPC identifier used by moveNpc/startNpcMove (e.g. “STARTTOWN_PROF”).
If true, this NPC is hidden when the map first loads (until a script shows it).
Trait Implementations§
Source§impl Clone for NpcBinding
impl Clone for NpcBinding
Source§fn clone(&self) -> NpcBinding
fn clone(&self) -> NpcBinding
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for NpcBinding
impl Debug for NpcBinding
Source§impl<'de> Deserialize<'de> for NpcBinding
impl<'de> Deserialize<'de> for NpcBinding
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for NpcBinding
impl RefUnwindSafe for NpcBinding
impl Send for NpcBinding
impl Sync for NpcBinding
impl Unpin for NpcBinding
impl UnsafeUnpin for NpcBinding
impl UnwindSafe for NpcBinding
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