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SettingsScreen

Struct SettingsScreen 

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pub struct SettingsScreen { /* private fields */ }
Expand description

Settings screen controller

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impl SettingsScreen

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pub fn new() -> Self

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pub fn apply_setting_to_config( &self, config: &mut Config, setting_name: &str, option_index: usize, ) -> bool

Apply a setting change by setting name (public, for use by App)

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impl Default for SettingsScreen

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Screen for SettingsScreen

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fn render( &mut self, frame: &mut Frame<'_>, area: Rect, ctx: &RenderContext<'_>, ) -> Result<()>

Render the screen. Read more
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fn handle_event( &mut self, event: Event, ctx: &ScreenContext<'_>, ) -> Result<ScreenAction>

Handle an input event. Read more
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fn is_input_focused(&self) -> bool

Check if a text input is currently focused. Read more
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fn on_enter(&mut self, _ctx: &ScreenContext<'_>) -> Result<()>

Called when the screen is entered (navigated to). Read more
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fn on_exit(&mut self, _ctx: &ScreenContext<'_>) -> Result<()>

Called when the screen is exited (navigated away from). Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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Calls U::from(self).

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