Struct EventBuilder

pub struct EventBuilder { /* private fields */ }
Expand description

Builder for creating Event metadata entries.

EventBuilder provides a fluent API for creating Event table entries with validation and automatic heap management. Event entries define notification mechanisms that enable objects to communicate state changes and important occurrences to observers using type-safe delegate handlers.

§Event Model

.NET events follow a standard pattern with:

  • Event Declaration: Name, attributes, and delegate type
  • Add Accessor: Method to subscribe to the event
  • Remove Accessor: Method to unsubscribe from the event
  • Raise Accessor: Optional method to trigger the event
  • Other Accessors: Additional event-related methods

§Method Association

Events are linked to their implementation methods through the MethodSemantics table (created separately):

  • Add Method: Subscribes handlers to the event
  • Remove Method: Unsubscribes handlers from the event
  • Raise Method: Triggers the event (optional)
  • Other Methods: Additional event-related operations

§Examples

let assembly = CilAssembly::new(view);
let mut context = BuilderContext::new(assembly);

// Create a coded index for System.EventHandler delegate type
let event_handler_type = CodedIndex::new(TableId::TypeRef, 1); // TypeRef to EventHandler

// Create a standard event
let click_event = EventBuilder::new()
    .name("Click")
    .flags(0x0000) // No special flags
    .event_type(event_handler_type.clone())
    .build(&mut context)?;

// Create an event with special naming
let special_event = EventBuilder::new()
    .name("PropertyChanged")
    .flags(0x0200) // SpecialName
    .event_type(event_handler_type)
    .build(&mut context)?;

Implementations§

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impl EventBuilder

pub fn new() -> Self

Creates a new EventBuilder.

§Returns

A new crate::metadata::tables::event::EventBuilder instance ready for configuration.

pub fn name(self, name: impl Into<String>) -> Self

Sets the event name.

Event names are used for reflection, debugging, and binding operations. Common naming patterns include descriptive verbs like “Click”, “Changed”, “Loading”, or property names with “Changed” suffix for property notifications.

§Arguments
  • name - The event name (must be a valid identifier)
§Returns

Self for method chaining.

pub fn flags(self, flags: u32) -> Self

Sets the event flags (attributes).

Event flags control special behaviors and characteristics. Common flag values from EventAttributes:

  • 0x0000: No special flags (default for most events)
  • 0x0200: SPECIAL_NAME - Event has special naming conventions
  • 0x0400: RTSPECIAL_NAME - Runtime provides special behavior based on name
§Arguments
  • flags - The event attribute flags bitmask
§Returns

Self for method chaining.

pub fn event_type(self, event_type: CodedIndex) -> Self

Sets the event handler delegate type.

The event type defines the signature for event handlers that can be subscribed to this event. This must be a delegate type that specifies the parameters passed to event handlers when the event is raised.

Common delegate types:

  • System.EventHandler - Standard parameterless event handler
  • System.EventHandler<T> - Generic event handler with typed event args
  • Custom delegate types for specialized event signatures
§Arguments
  • event_type - A TypeDefOrRef coded index pointing to the delegate type
§Returns

Self for method chaining.

pub fn build(self, context: &mut BuilderContext) -> Result<Token>

Builds the event and adds it to the assembly.

This method validates all required fields are set, adds the name to the string heap, creates the raw event structure, and adds it to the Event table.

Note: This only creates the Event table entry. Method associations (add, remove, raise) must be created separately using MethodSemantics builders.

§Arguments
  • context - The builder context for managing the assembly
§Returns

A crate::metadata::token::Token representing the newly created event, or an error if validation fails or required fields are missing.

§Errors
  • Returns error if name is not set
  • Returns error if flags are not set
  • Returns error if event_type is not set
  • Returns error if heap operations fail
  • Returns error if table operations fail

Trait Implementations§

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impl Default for EventBuilder

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fn default() -> Self

Returns the “default value” for a type. Read more

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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fn from(t: T) -> T

Returns the argument unchanged.

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Calls U::from(self).

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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Dereferences the given pointer. Read more
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Mutably dereferences the given pointer. Read more
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Drops the object pointed to by the given pointer. Read more
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Performs the conversion.
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