TopBottomPanel

Struct TopBottomPanel 

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pub struct TopBottomPanel { /* private fields */ }
Expand description

A panel that covers the entire top or bottom of a Ui or screen.

The order in which you add panels matter! The first panel you add will always be the outermost, and the last you add will always be the innermost.

See the module level docs for more details.

egui::TopBottomPanel::top("my_panel").show(ctx, |ui| {
   ui.label("Hello World!");
});

See also SidePanel.

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impl TopBottomPanel

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pub fn top(id_source: impl Hash) -> TopBottomPanel

id_source: Something unique, e.g. "my_top_panel".

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pub fn bottom(id_source: impl Hash) -> TopBottomPanel

id_source: Something unique, e.g. "my_bottom_panel".

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pub fn resizable(self, resizable: bool) -> TopBottomPanel

Switch resizable on/off. Default is false.

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pub fn default_height(self, default_height: f32) -> TopBottomPanel

The initial height of the SidePanel. Defaults to style::Spacing::interact_size.y.

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pub fn min_height(self, min_height: f32) -> TopBottomPanel

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pub fn max_height(self, max_height: f32) -> TopBottomPanel

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pub fn height_range(self, height_range: RangeInclusive<f32>) -> TopBottomPanel

The allowable height range for resizable panels.

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pub fn frame(self, frame: Frame) -> TopBottomPanel

Change the background color, margins, etc.

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impl TopBottomPanel

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pub fn show_inside<R>( self, ui: &mut Ui, add_contents: impl FnOnce(&mut Ui) -> R, ) -> InnerResponse<R>

Show the panel inside a Ui.

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pub fn show<R>( self, ctx: &CtxRef, add_contents: impl FnOnce(&mut Ui) -> R, ) -> InnerResponse<R>

Show the panel at the top level.

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