Mesh

Struct Mesh 

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pub struct Mesh {
    pub vertices: Vec<Vec<u8>>,
    pub stride: usize,
    pub layout: Vec<AttributeFormat>,
    pub indices: Option<Vec<u8>>,
    pub vertex_buffer: VertexBuffer,
    pub changed: bool,
}
Expand description

Asset with 3D model data

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§vertices: Vec<Vec<u8>>

Packed array of vertices data

§stride: usize

Size of all Vertex Attributes in bytes

§layout: Vec<AttributeFormat>

Vertex buffer layout

§indices: Option<Vec<u8>>

Optional indices

§vertex_buffer: VertexBuffer

vertex buffer instance

§changed: bool

Flag to react on the mesh changes

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impl Mesh

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pub fn with_vertices<T>(&mut self, data: &[T])

Adds Vertex Attributes to the mesh

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pub fn with_indices(&mut self, indices: &[u32])

Sets indicies to the mesh

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pub fn load(&mut self, renderer: &Renderer)

Load the Mesh buffer

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pub fn unload(&mut self)

Unloads the Mesh buffer

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pub fn vertex_buffer_layout(&self) -> &[AttributeFormat]

Returns actual mesh vertex buffer layout

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pub fn calculate_normals( positions: &[[f32; 3]], indices: Option<&[u32]>, ) -> Vec<[f32; 3]>

Calculates normals for the mesh

Trait Implementations§

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impl AssetMapGetter<Mesh> for Assets

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fn map(&self) -> &HashMap<Id<Mesh>, Mesh>

Returns HashMap reference for selected asset type
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fn map_mut(&mut self) -> &mut HashMap<Id<Mesh>, Mesh>

Returns mutable HashMap reference for selected asset type
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impl Default for Mesh

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fn default() -> Mesh

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl !Freeze for Mesh

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impl !RefUnwindSafe for Mesh

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impl Send for Mesh

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impl Sync for Mesh

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impl Unpin for Mesh

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impl !UnwindSafe for Mesh

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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where U: From<T>,

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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoService for T
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Constructs wrapped service
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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type Error = <U as TryFrom<T>>::Error

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