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Point

Struct Point 

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pub struct Point {
    pub x: f32,
    pub y: f32,
    pub z: Option<f32>,
    pub force_pos: bool,
}

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§x: f32§y: f32§z: Option<f32>§force_pos: bool

specify that the node position should not change.

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impl Point

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pub fn new_2d(x: f32, y: f32) -> Self

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pub fn new_3d(x: f32, y: f32, z: f32) -> Self

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pub fn new(x: f32, y: f32, z: Option<f32>, force_pos: bool) -> Self

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impl<'a> DotString<'a> for Point

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fn dot_string(&self) -> Cow<'a, str>

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impl<'a> From<Point> for AttributeText<'a>

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fn from(point: Point) -> Self

Converts to this type from the input type.

Auto Trait Implementations§

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impl Freeze for Point

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impl RefUnwindSafe for Point

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impl Send for Point

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impl Sync for Point

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impl Unpin for Point

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impl UnsafeUnpin for Point

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impl UnwindSafe for Point

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.