Expand description
Load .crocotile maps into memory.
Structs§
- Config
- Map-wide configuration
- MapData
- Container for Crocotile Map data
- Model
- A model, which is made from a texture map and a
Vec<Object> - Object
- A distinct part of a model.
- UVCoord
- Texture coordinates
- Vertex
- A vertex representing a point of an object.
Functions§
- load
- Loads the supplied .crocotile file
- load_
from_ bytes - Loads the supplied byte slice into a
MapData.