pub struct Observer { /* private fields */ }Expand description
A struct representing an observer of entity changes in the game systems.
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Trait Implementations§
Auto Trait Implementations§
impl Freeze for Observer
impl RefUnwindSafe for Observer
impl Send for Observer
impl Sync for Observer
impl Unpin for Observer
impl UnwindSafe for Observer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more