Camera2D

Struct Camera2D 

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pub struct Camera2D { /* private fields */ }
Expand description

A struct for 2D camera object in the game engine.

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impl Camera2D

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pub fn set_rotation(&mut self, val: f32)

Sets the rotation angle of the camera in degrees.

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pub fn get_rotation(&self) -> f32

Gets the rotation angle of the camera in degrees.

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pub fn set_zoom(&mut self, val: f32)

Sets the factor by which to zoom the camera. If set to 1.0, the view is normal sized. If set to 2.0, items will appear double in size.

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pub fn get_zoom(&self) -> f32

Gets the factor by which to zoom the camera. If set to 1.0, the view is normal sized. If set to 2.0, items will appear double in size.

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pub fn set_position(&mut self, val: &Vec2)

Sets the position of the camera in the game world.

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pub fn get_position(&self) -> Vec2

Gets the position of the camera in the game world.

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pub fn new(name: &str) -> Camera2D

Creates a new Camera2D object with the given name.

§Arguments
  • name - The name of the Camera2D object.
§Returns
  • Camera2D - A new instance of the Camera2D object.

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impl Clone for Camera2D

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fn clone(&self) -> Camera2D

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Drop for Camera2D

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl ICamera for Camera2D

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fn get_name(&self) -> String

Gets the name of the Camera.
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impl IObject for Camera2D

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fn raw(&self) -> i64

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fn obj(&self) -> &dyn IObject

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fn as_any(&self) -> &dyn Any

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fn get_id(&self) -> i32

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.