pub struct Texture2D { /* private fields */ }Expand description
A struct represents a 2D texture.
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Trait Implementations§
Auto Trait Implementations§
impl Freeze for Texture2D
impl RefUnwindSafe for Texture2D
impl Send for Texture2D
impl Sync for Texture2D
impl Unpin for Texture2D
impl UnsafeUnpin for Texture2D
impl UnwindSafe for Texture2D
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more