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State

Enum State 

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pub enum State<S, W> {
    Idle(S),
    Active(W),
}
Expand description

The owner is returned only after the kernel reports terminal completion.

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Idle(S)

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Active(W)

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impl<S: Debug, W: Debug> Debug for State<S, W>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<S, W> Freeze for State<S, W>
where S: Freeze, W: Freeze,

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impl<S, W> RefUnwindSafe for State<S, W>

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impl<S, W> Send for State<S, W>
where S: Send, W: Send,

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impl<S, W> Sync for State<S, W>
where S: Sync, W: Sync,

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impl<S, W> Unpin for State<S, W>
where S: Unpin, W: Unpin,

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impl<S, W> UnsafeUnpin for State<S, W>
where S: UnsafeUnpin, W: UnsafeUnpin,

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impl<S, W> UnwindSafe for State<S, W>
where S: UnwindSafe, W: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Convert<T> for T

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fn into(self) -> T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.