pub trait SessionStore: Send + Sync {
// Required methods
fn load<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Option<Session>>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn save<'life0, 'life1, 'async_trait>(
&'life0 self,
session: &'life1 Session,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn destroy<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
}Expand description
Pluggable server-side session persistence. The cookie store keeps all state
in the signed cookie itself, so its load decodes that cookie and save is a
no-op; database/redis stores (see the session-db/session-redis features in
the spec) key server-side rows by the session id.
Required Methods§
fn load<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Option<Session>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn save<'life0, 'life1, 'async_trait>(
&'life0 self,
session: &'life1 Session,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn destroy<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".