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Point3D

Struct Point3D 

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pub struct Point3D { /* private fields */ }
Expand description

A 3D point encoded with dodecets

Each coordinate (x, y, z) is stored as a dodecet (12 bits).

§Example

use dodecet_encoder::geometric::Point3D;

let point = Point3D::new(0x100, 0x200, 0x300);
assert_eq!(point.x(), 0x100);

Implementations§

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impl Point3D

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pub fn new(x: u16, y: u16, z: u16) -> Self

Create a new 3D point

§Arguments
  • x - X coordinate (0-4095)
  • y - Y coordinate (0-4095)
  • z - Z coordinate (0-4095)
§Example
use dodecet_encoder::geometric::Point3D;

let point = Point3D::new(0x123, 0x456, 0x789);
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pub fn x(&self) -> u16

Get x coordinate

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pub fn y(&self) -> u16

Get y coordinate

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pub fn z(&self) -> u16

Get z coordinate

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pub fn normalized(&self) -> (f64, f64, f64)

Convert to normalized floating point coordinates [0.0, 1.0]

§Example
use dodecet_encoder::geometric::Point3D;

let point = Point3D::new(0x800, 0x800, 0x800);
let (nx, ny, nz) = point.normalized();
assert!((nx - 0.5).abs() < 0.001);
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pub fn signed(&self) -> (i16, i16, i16)

Convert to signed coordinates [-2048, 2047]

§Example
use dodecet_encoder::geometric::Point3D;

let point = Point3D::new(0x800, 0x000, 0x7FF);
let (sx, sy, sz) = point.signed();
assert_eq!(sx, -2048);
assert_eq!(sy, 0);
assert_eq!(sz, 2047);
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pub fn distance_to(&self, other: &Point3D) -> f64

Calculate distance to another point

§Example
use dodecet_encoder::geometric::Point3D;

let p1 = Point3D::new(0x000, 0x000, 0x000);
let p2 = Point3D::new(0x100, 0x000, 0x000);
let dist = p1.distance_to(&p2);
assert!((dist - 256.0).abs() < 0.1);
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pub fn to_hex_string(&self) -> String

Convert to hex string

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pub fn from_hex_str(s: &str) -> Result<Self>

Parse from hex string

Trait Implementations§

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impl Clone for Point3D

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fn clone(&self) -> Point3D

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Point3D

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for Point3D

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impl PartialEq for Point3D

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fn eq(&self, other: &Point3D) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for Point3D

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.