pub struct Level<'a> {
pub i_level: Option<isize>,
pub start: Option<LevelStart>,
pub number_format: Option<NumFmt<'a>>,
pub level_text: Option<LevelText<'a>>,
pub justification: Option<LevelJustification>,
pub p_pr: Option<PPr>,
pub r_pr: Vec<CharacterProperty<'a>>,
}Fields§
§i_level: Option<isize>§start: Option<LevelStart>§number_format: Option<NumFmt<'a>>§level_text: Option<LevelText<'a>>§justification: Option<LevelJustification>§p_pr: Option<PPr>§r_pr: Vec<CharacterProperty<'a>>Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for Level<'a>
impl<'a> RefUnwindSafe for Level<'a>
impl<'a> Send for Level<'a>
impl<'a> Sync for Level<'a>
impl<'a> Unpin for Level<'a>
impl<'a> UnwindSafe for Level<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more