pub struct Level<'a> {
pub i_level: Option<isize>,
pub start: Option<LevelStart>,
pub number_format: Option<NumFmt<'a>>,
pub level_text: Option<LevelText<'a>>,
pub justification: Option<LevelJustification>,
pub p_pr: Option<PPr>,
pub r_pr: Vec<CharacterProperty<'a>>,
}
Fields§
§i_level: Option<isize>
§start: Option<LevelStart>
§number_format: Option<NumFmt<'a>>
§level_text: Option<LevelText<'a>>
§justification: Option<LevelJustification>
§p_pr: Option<PPr>
§r_pr: Vec<CharacterProperty<'a>>
Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for Level<'a>
impl<'a> RefUnwindSafe for Level<'a>
impl<'a> Send for Level<'a>
impl<'a> Sync for Level<'a>
impl<'a> Unpin for Level<'a>
impl<'a> UnwindSafe for Level<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more