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GeometrySimplifier

Struct GeometrySimplifier 

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pub struct GeometrySimplifier;
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几何简化器

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impl GeometrySimplifier

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pub fn simplify_to_quad(contour: Vec<Coord<f32>>) -> Option<LineString<f32>>

使用凸包 + Douglas-Peucker 算法简化轮廓,筛选出四边形候选。

§算法说明
  1. 将输入坐标点集构造为 LineString 并主动闭合。
  2. 新增:对轮廓求凸包,消除锯齿噪声,使 D-P 更易收敛到 4 顶点。
  3. 以多档容差对凸包执行 Douglas-Peucker 简化,寻找恰好为 5 点的结果。
  4. 若多档容差均未能得到 5 点,则使用极值点法强制提取 4 个角点作为后备。
§凸包预处理的必要性

真实照片中文档边缘因透视变形、光照不均、纸张弯曲,Canny 产生带噪声的曲线段。 直接对锯齿轮廓执行 D-P,容差小时点数过多,容差大时直接跳过 5 点跌至 3 点, 无法在任何容差档位精确停在 5 点。凸包将轮廓预处理为凸多边形后, D-P 的简化路径更平滑,能稳定收敛到 4 顶点(5 点闭合 LineString)。

§闭合保证

输入轮廓若首尾不同,此处主动闭合,确保 geo::Simplify 对闭合轮廓的正确处理。

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