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FileSystemRestrictions

Struct FileSystemRestrictions 

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pub struct FileSystemRestrictions {
    pub allowed_paths: Vec<PathBuf>,
    pub read_only: bool,
    pub max_path_depth: usize,
    pub follow_symlinks: bool,
}
Expand description

File system restrictions configuration

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§allowed_paths: Vec<PathBuf>

Allowed paths (whitelist) - only these paths and subdirectories are accessible

§read_only: bool

Read-only mode - no write operations allowed

§max_path_depth: usize

Maximum path depth to prevent deep directory attacks

§follow_symlinks: bool

Follow symlinks (risky if enabled)

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impl FileSystemRestrictions

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pub fn deny_all() -> Self

Create a restrictive configuration (deny all)

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pub fn read_only(allowed_paths: Vec<PathBuf>) -> Self

Create a read-only configuration for specific paths

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pub fn read_write(allowed_paths: Vec<PathBuf>) -> Self

Create a read-write configuration for specific paths (use with caution)

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pub fn validate_read_path(&self, path: &Path) -> Result<PathBuf>

Validate a path for read access

§Security

This method performs:

  1. Path canonicalization to resolve .. and symlinks
  2. Path depth validation
  3. Whitelist checking
  4. Path traversal attack detection
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pub fn validate_write_path(&self, path: &Path) -> Result<PathBuf>

Validate a path for write access

Trait Implementations§

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impl Clone for FileSystemRestrictions

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fn clone(&self) -> FileSystemRestrictions

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FileSystemRestrictions

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for FileSystemRestrictions

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fn default() -> Self

Returns the “default value” for a type. Read more

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